Tutorial:Using the HUD: Difference between revisions
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== HUD Elements == | == HUD Elements == | ||
* '''Crosshair/Reticle:''' | * '''Crosshair/Reticle/Reticule:''' | ||
** | ** the central marker used for selecting objects for interaction | ||
** | ** multiple crosshair variations can be selected in the Controls Settings menu | ||
* '''Interaction Prompts:''' | * '''Interaction Prompts:''' | ||
** | ** text prompts (e.g., "Press F To Sit") appear near the crosshair when looking at an interactive object | ||
** | ** these indicate the key to press '''Action Key''' ''(Default: <code>LMB</code>)'' and the action that will follow | ||
** some | ** some additional options may be available by accessing the Radial Menu Key when these prompts appear ''(Default: <code>F</code>)'' | ||
:See [[Tutorial:Interaction Basics]] for more information on interactions. | :See [[Tutorial:Interaction Basics]] for more information on interactions. | ||
* '''Notifications & Information:''' | * '''Notifications & Information:''' | ||
** | ** the HUD displays contextual messages | ||
** | ** known examples include tutorial instructions and hints ([[Tutorials]]), mission timers, and game version/status information (like "Tech Demo 3" shown during development) | ||
== Customization == | == Customization == | ||
Latest revision as of 05:01, 4 June 2026
This page is a Work in Progress as much of the lore/Development for the game is yet to be established.
This page serves as a Tutorial for a specific feature or system within Starship Simulator.
Build Compatibility: This tutorial was last verified for Build 0.227.0.8. If you notice discrepancies in a newer version, please update the guide or flag it for review.
This tutorial covers the known basic elements of the Heads-Up Display (HUD) in Starship Simulator. The HUD overlays your first-person view to provide real-time information. For a full list of keybinds, see the Controls page.
HUD Elements
- Crosshair/Reticle/Reticule:
- the central marker used for selecting objects for interaction
- multiple crosshair variations can be selected in the Controls Settings menu
- Interaction Prompts:
- text prompts (e.g., "Press F To Sit") appear near the crosshair when looking at an interactive object
- these indicate the key to press Action Key (Default:
LMB) and the action that will follow - some additional options may be available by accessing the Radial Menu Key when these prompts appear (Default:
F)
- See Tutorial:Interaction Basics for more information on interactions.
- Notifications & Information:
- the HUD displays contextual messages
- known examples include tutorial instructions and hints (Tutorials), mission timers, and game version/status information (like "Tech Demo 3" shown during development)
Customization
The Crosshair element of the HUD is customisable via the game's settings menu.