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{{WIP}}
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{{Tutorial}}
{{Tutorial}}
{{Build|0.227.0.8}}


This tutorial explains how to use the [[Holoprojector]], the central display for the Command Crew on the [[Bridge]].
This tutorial explains how to use the [[Holoprojector]], the central display for the Command Crew on the [[Bridge]].
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* Approach the display
* Approach the display
* Once at the Display find a Star systems or other object on the display you want to interact with.
* Once at the Display find a Star systems or other object on the display you want to interact with.
* Point at the Item you wish to interact with and left click. You can hold '''<code>E</code>''' and you mouse to more precisely interact with the objects.
** you Can use the [[Radial Menu]] on the [[Sensors Station]] to command the sensors NPC to select the between sensor mode and zoom levels to better see the target.
* Point at the Item you wish to interact with the '''Action Button''' ''Default<code>LMB</code>. You can hold '''<code>E</code>''' and you mouse to more precisely interact with the objects.


=== 2. Using The Interfaces ===
=== 2. Using The Interfaces ===
* When an object is selected, a menu pops up similar to those presented in the command interfaces.
* When an object is selected, You can Summon the Radial Menu to Bring up orders that relate to the Selected Target.
* You must use the Mouse to select the option.
* You must use the Mouse to select the Commands on the Radial Menu.
* '''Press and hold''' the UI Interaction key (Default: '''<code>E</code>''') to activate the mouse cursor, allowing you to move the mouse without changing the character's view.
* Example commands would be '''Orders > Shipwide Orders > Explore Target System''' on the Main Radial Menu, '''Navagate to CMD Target''' on the Helm Radial Menu or '''Focus on CMD Target''' on the Sensors Radial Menu.
* Use the mouse to click on interface elements to monitor systems, issue commands, or access information.
* Release the '''<code>E</code>''' key to deactivate the mouse cursor.
* For more details on UI interaction, see [[Tutorial:Interaction Basics]].


=== 3. Additional Functions ===
*Once an option is selected, you need to interact with the appropriate station.
*If sent to the [[Sensors Station]], you must interact with the Sensors Operator to perform surveys and project the object onto the Holo-Display.
*If sent to the [[Helm]], you must interact with the Helm Officer to plot a course to the selected object.


== Holoprojector Overview ==
== Holoprojector Notes ==
While using the Holoprojector, the Player can typically perform functions such as:
* The Holoprojector is designed for the bridge command staff to easiery view and select targets and information for issueing to the crew. The system is desiged to work inconjustion with other systems such as the Radial Menu to make the gameplay loop to be easy and accessable, as such to use the fuchtions of the Holodisplay then you may need to master the other realated gameplay systems.
* Send the current target to Sensors Station
* For more details on UI interaction, see [[Tutorial:Interaction Basics]].
* Send the current target to the Helm Station


[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:Controls]]
[[Category:Controls]]

Revision as of 18:29, 28 March 2026

This page is a Work in Progress as much of the lore/Development for the game is yet to be established.

Build Compatibility: This tutorial was last verified for Build 0.227.0.8. If you notice discrepancies in a newer version, please update the guide or flag it for review.


This tutorial explains how to use the Holoprojector, the central display for the Command Crew on the Bridge.

Location

The Holoprojector located in a central position on the Bridge, offering a clear view for the bridge crew and acting as the main viewscreen. It can be interacted with from

How to Use the Holoprojector

1. Accessing Controls

  • Approach the display
  • Once at the Display find a Star systems or other object on the display you want to interact with.
    • you Can use the Radial Menu on the Sensors Station to command the sensors NPC to select the between sensor mode and zoom levels to better see the target.
  • Point at the Item you wish to interact with the Action Button DefaultLMB. You can hold E and you mouse to more precisely interact with the objects.

2. Using The Interfaces

  • When an object is selected, You can Summon the Radial Menu to Bring up orders that relate to the Selected Target.
  • You must use the Mouse to select the Commands on the Radial Menu.
  • Example commands would be Orders > Shipwide Orders > Explore Target System on the Main Radial Menu, Navagate to CMD Target on the Helm Radial Menu or Focus on CMD Target on the Sensors Radial Menu.


Holoprojector Notes

  • The Holoprojector is designed for the bridge command staff to easiery view and select targets and information for issueing to the crew. The system is desiged to work inconjustion with other systems such as the Radial Menu to make the gameplay loop to be easy and accessable, as such to use the fuchtions of the Holodisplay then you may need to master the other realated gameplay systems.
  • For more details on UI interaction, see Tutorial:Interaction Basics.