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==Overview==
==Overview==
By default key bindings, the Radial Menu can be accessed by pressing the <code>F</code> key. When used, it will bring up a circular menu which provides a number of interactions that the player can perform either in the game world or on an object highlighted in the cursor. Selecting options can be done by moving the <code>Mouse</code> and selecting the option with the <code>Left Mouse Button</code>. Some options will take the player into a sub-menu. At the center is the <code>Done</code> button, which will close the menu when selected. Alternatively, the player can press the <code>F</code> key to close the menu.
By default key bindings, the Radial Menu can be accessed by pressing the <code>F</code> key. When used, it will bring up a circular menu which provides a number of contextual interactions that the player can select either in the game world or on a specific object highlighted under the cursor. Selection of menu options can be achieved by moving the <code>Mouse</code> and selecting the option with the <code>Left Mouse Button</code>. Some options will take the player into a sub-menu. At the center is the <code>Done</code> button, which will close the menu when selected. Alternatively, the player can press the <code>F</code> key to close the menu.
[[File:Radial Menus.jpg|thumb|left|300px|Examples of Radial Menus used in the game.]]
[[File:Radial Menus.jpg|thumb|left|300px|Examples of Radial Menus used in the game.]]
The Radial Menu works on multiple lists for the player, each presenting different interactions. For example, the <code>Orders</code> menu will present the player with orders they can give to the crew, whilst the <code>Ship's AI</code> menu will provide interactions that can be made with the [[AVA]]. Each menu can be accessed by clicking it. The player can return to the previous menu by selecting the <code>Back</code> button, which is always located at the top of the menu.
The Radial Menu works on multiple lists for the player, each presenting different interactions. For example, the <code>Orders</code> menu will present the player with orders they can give to the crew, whilst the <code>Ship's AI</code> menu will provide interactions that can be made with the [[AVA]]. Each menu can be accessed by clicking it. The player can return to the previous menu by selecting the <code>Back</code> button, which is always located at the top of the menu.


Depending on the target, the Radial Menu will change to present options for the player. While looking into an empty area, they are provided the default settings: <code>Orders</code>, <code>Dance Moves</code>, <code>Emotes</code> and <code>Ship's AI</code>. While looking at an empty [[chair]], the menu presents options to <code>Sit Down</code> or <code>Summon NPC</code>. If looking at an NPC occupying the chair, the menu will present [[order]]s which can be issued.
Depending on the target, the Radial Menu will change to present options for the player. While looking into an empty area, they are provided the default in-game ship board settings: <code>Orders</code>, <code>Dance Moves</code>, <code>Emotes</code> and <code>Ship's AI</code>. While looking at an empty [[chair]], the menu presents options to <code>Sit Down</code> or <code>Summon NPC</code>. If looking at an NPC occupying the chair, the menu will present extra [[order]]s which can be issued.


The station and skills of the target will also provide different options for each NPC; e.g., the [[Helm Officer]] can be ordered to navigate to a target, whilst the [[Sensors Specialist]] can perform a survey on a selected celestial object. Also, depending on the [[:Category:Departments|department]] the orders are being issued to, the menu's colour scheme will change to match the department colour.
The station and skills of the target will offer different options for each NPC; e.g., the [[Helm Officer]] can be ordered to navigate to a target, whilst the [[Sensors Specialist]] can perform a survey on a selected celestial object. Depending on which [[:Category:Departments|department]] the orders are being issued to, the menu's colour scheme will change to match the department colour.


==Development==
==Development==

Latest revision as of 09:11, 27 April 2026

This system or feature is currently exclusive to the Development Branch and may not be available in the Public Demo.


The Radial Menu

The Radial Menu is a form of interaction used in Starship Simulator. It is used to provide multiple options related to the player character or targets in their cursor. The menu is used to provide orders and more complex actions, such as summoning an NPC to a bridge station.

Overview

By default key bindings, the Radial Menu can be accessed by pressing the F key. When used, it will bring up a circular menu which provides a number of contextual interactions that the player can select either in the game world or on a specific object highlighted under the cursor. Selection of menu options can be achieved by moving the Mouse and selecting the option with the Left Mouse Button. Some options will take the player into a sub-menu. At the center is the Done button, which will close the menu when selected. Alternatively, the player can press the F key to close the menu.

Examples of Radial Menus used in the game.

The Radial Menu works on multiple lists for the player, each presenting different interactions. For example, the Orders menu will present the player with orders they can give to the crew, whilst the Ship's AI menu will provide interactions that can be made with the AVA. Each menu can be accessed by clicking it. The player can return to the previous menu by selecting the Back button, which is always located at the top of the menu.

Depending on the target, the Radial Menu will change to present options for the player. While looking into an empty area, they are provided the default in-game ship board settings: Orders, Dance Moves, Emotes and Ship's AI. While looking at an empty chair, the menu presents options to Sit Down or Summon NPC. If looking at an NPC occupying the chair, the menu will present extra orders which can be issued.

The station and skills of the target will offer different options for each NPC; e.g., the Helm Officer can be ordered to navigate to a target, whilst the Sensors Specialist can perform a survey on a selected celestial object. Depending on which department the orders are being issued to, the menu's colour scheme will change to match the department colour.

Development

The Radial Menu was added to the game during dev build 0.227.0.8. Prior to its addition, orders and options for interaction were presented in a long menu which could be accessed and interacted with in a similar form.

Also See