Tutorial:Using the HUD: Difference between revisions
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{{Build|0.227.0.8}} | |||
This tutorial covers the known basic elements of the Heads-Up Display (HUD) in [[Starship Simulator]]. The HUD overlays your first-person view to provide real-time information. For a full list of keybinds, see the [[Controls]] page. | This tutorial covers the known basic elements of the Heads-Up Display (HUD) in [[Starship Simulator]]. The HUD overlays your first-person view to provide real-time information. For a full list of keybinds, see the [[Controls]] page. | ||
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* '''Interaction Prompts:''' | * '''Interaction Prompts:''' | ||
** Text prompts (e.g., "Press F To Sit") appear near the crosshair when looking at an interactive object. | ** Text prompts (e.g., "Press F To Sit") appear near the crosshair when looking at an interactive object. | ||
** These indicate the key to press (Default: <code> | ** These indicate the key to press '''Action Key''' ''(Default: <code>LMB</code>)'' and the action that will occur, | ||
** some addtional option may be avalible by accessing the Radial Menu Key when these promts aprear. ''(Default: <code>F</code>)'' | |||
:See [[Tutorial:Interaction Basics]] for more information on interactions. | |||
* '''Notifications & Information:''' | * '''Notifications & Information:''' | ||
Latest revision as of 07:46, 29 March 2026
NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.
This page serves as a Tutorial for a specific feature or system within Starship Simulator.
Build Compatibility: This tutorial was last verified for Build 0.227.0.8. If you notice discrepancies in a newer version, please update the guide or flag it for review.
This tutorial covers the known basic elements of the Heads-Up Display (HUD) in Starship Simulator. The HUD overlays your first-person view to provide real-time information. For a full list of keybinds, see the Controls page.
HUD Elements
- Crosshair/Reticle:
- The central marker used for targeting objects for interaction.
- Multiple crosshair variations can be selected in the Controls Settings menu.
- Interaction Prompts:
- Text prompts (e.g., "Press F To Sit") appear near the crosshair when looking at an interactive object.
- These indicate the key to press Action Key (Default:
LMB) and the action that will occur, - some addtional option may be avalible by accessing the Radial Menu Key when these promts aprear. (Default:
F)
- See Tutorial:Interaction Basics for more information on interactions.
- Notifications & Information:
- The HUD displays contextual messages.
- Known examples include tutorial instructions and hints (Tutorials), mission timers, and game version/status information (like "Tech Demo 3" shown during development).
Customization
The Crosshair element of the HUD is customisable via the game's settings menu.