User:Dark Knight 2013/Sandbox: Difference between revisions
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=Interaction= | =Interaction= | ||
'''Interaction''' is a gameplay mechanic in ''[[Starship Simulator]]'' revolving around the player's effects on the game environment. It | '''Interaction''' is a gameplay mechanic in ''[[Starship Simulator]]'' revolving around the player's actions and their effects on the game environment. It occurs on multiple levels, including physical object placement and the actions of [[NPC Gameplay|non-player characters]]. Interaction can primarily be performed by either clicking on objects or pressing the interaction key. | ||
==Overview== | ==Overview== | ||
Most interaction mechanics are mapped to the <code>left click</code> and <code>F</code> keys. The former completes the default action, which is performed as the basic interaction with the target object. For example, the basic action with a seat would be to sit in it, whilst the action with a prop would be to pick it up. | Most interaction mechanics are mapped to the <code>left click</code> and <code>F</code> keys. The former completes the default action, which is performed as the basic interaction with the target object. For example, the basic action with a seat would be to sit in it, whilst the action with a prop would be to pick it up. | ||
The latter key offers more complicated options, such as [[command (gameplay)|commands and orders]] and emotes. | The latter key offers more complicated options, such as [[command (gameplay)|commands and orders]] and emotes. For example, pressing it on the [[helm]] station will bring up a menu suggesting whether to take place there or summon an NPC to man the station. | ||
==Technology== | ==Types of Interaction== | ||
===Technology=== | |||
Most interaction with technology is done with the default action. Most forms will prove the player with a interface that can be used to . A button will appear | |||
===Props=== | |||
==Props== | |||
:''For more information, see: [[Props]]'' | :''For more information, see: [[Props]]'' | ||
==Non-Playable Characters== | ===Non-Playable Characters=== | ||
Interaction with a play | Interaction with a play | ||
==Development== | |||
<!--[[Category:Gameplay]] | <!--[[Category:Gameplay]] | ||
[[Category:Interaction| ]]--> | [[Category:Interaction| ]]--> | ||
Revision as of 07:51, 3 March 2026
This is an example of a Sandbox. This page can be used to write out drafts for new pages or used to experiment with new templates and features. It uses templates from the wiki, but does not override or conflict with wiki content.
Interaction
Interaction is a gameplay mechanic in Starship Simulator revolving around the player's actions and their effects on the game environment. It occurs on multiple levels, including physical object placement and the actions of non-player characters. Interaction can primarily be performed by either clicking on objects or pressing the interaction key.
Overview
Most interaction mechanics are mapped to the left click and F keys. The former completes the default action, which is performed as the basic interaction with the target object. For example, the basic action with a seat would be to sit in it, whilst the action with a prop would be to pick it up.
The latter key offers more complicated options, such as commands and orders and emotes. For example, pressing it on the helm station will bring up a menu suggesting whether to take place there or summon an NPC to man the station.
Types of Interaction
Technology
Most interaction with technology is done with the default action. Most forms will prove the player with a interface that can be used to . A button will appear
Props
- For more information, see: Props
Non-Playable Characters
Interaction with a play