NPC Gameplay: Difference between revisions
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This page provides an overview of the various ways players can interact with Non-Player Characters (NPCs) in ''[[Starship Simulator]]'', ranging from basic communication to complex crew management and social dynamics. Understanding these interactions is key to effectively operating | This page provides an overview of the various ways players can interact with Non-Player Characters (NPCs) in ''[[Starship Simulator]]'', ranging from basic communication to complex crew management and social dynamics. Understanding these interactions is key to effectively operating a starship and navigating the galaxy. | ||
== Types of NPCs == | == Types of NPCs == | ||
Revision as of 09:31, 1 August 2025
NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.
This page provides an overview of the various ways players can interact with Non-Player Characters (NPCs) in Starship Simulator, ranging from basic communication to complex crew management and social dynamics. Understanding these interactions is key to effectively operating a starship and navigating the galaxy.
Types of NPCs
Different NPCs serve different roles and offer unique interaction opportunities:
- Player Crew: NPCs serving as part of the ship's active crew.
- Captain / Executive Officer (for specific roles if not player-controlled)
- Pilots
- Science Officer
- Tactical Officer
- Engineers
- Other Human NPC Crew
- Unique Characters: Named individuals with distinct personalities or roles.
- AVA (AI character)
- Jonesy (Ship's Cat)
- Cluck Norris
- Other In-Game Characters:
- Passengers for mission Objectives
- Enemies/Hostiles in Combat (Planned)
- Alien delegates (Planned for First Contact)
Categories of Interaction
NPC interactions can be broadly categorized by their purpose:
These interactions are gameplay elements that have been mentioned as possible or distant planned Gameplay features. The wiki will be updated as each feature will become available.
- Crew Management & Orders:
- Social & Casual Interaction:
- Dialogue & Information Exchange:
- Combat & Security:
- Service & Amenities:
- Trade & Negotiations
Planned Enhancements
As Starship Simulator evolves through Steam Early Access and Full Release, NPC interactions are expected to become more sophisticated, including:
- More complex AI behaviors and routines.
- Deeper dialogue trees and relationships.
- Impact of player actions on NPC morale or efficiency.
- Advanced First Contact scenarios involving alien NPCs.