Executive Officer
NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.
The Executive Officer (XO) is the term given to the second-in-command aboard starships. This role is crucial for the day-to-day management of the ship and crew, acting as the direct subordinate to the Captain. The Executive Officer typically holds the rank of Commander within the UNSF Ranks.
Responsibilities
The XO's responsibilities often focus on operational efficiency and personnel management:
- Implementing the Captain's orders and ensuring ship-wide coordination.
- Overseeing the daily routines, schedules, and duty rosters of the crew (subject to implementation).
- Acting as a liaison between the Captain and the department heads.
- Managing personnel issues, discipline, and crew welfare (subject to implementation).
- Taking command of the ship or Bridge operations in the Captain's absence or incapacitation.
- Supervising specific operational details as delegated by the Captain.
Primary Location
The Executive Officer typically operates from a dedicated station on the Bridge, usually situated near the Captain's command chair, allowing for close communication and coordination.
Key Interactions
The XO interacts extensively with:
- The Captain, receiving orders, providing reports, and advising on operational matters.
- All Department Heads (Helm, Operations, Tactical, Engineering, Science, Medical), coordinating their activities and relaying information.
- Ship Systems via bridge consoles, likely focusing on personnel status, ship readiness, damage control coordination, and operational logistics.
Access Level
As second-in-command, the Executive Officer likely has unrestricted access to nearly all areas of the starship, similar to the Captain.
Gameplay Focus
Playing as the XO involves managing the flow of information, coordinating departments, and ensuring the Captain's commands are executed efficiently. Gameplay focuses on:
- Monitoring ship operations and crew status.
- Relaying orders and information between the Captain and departments.
- Potentially managing duty rosters or responding to personnel-related events (depending on future features).
- Taking tactical or operational command during specific situations or when delegated.
Role Evolution
The precise duties, available interfaces, and crew management aspects of the Executive Officer role are part of the ongoing development process. Features related to detailed crew management, ship routines, and delegated command authority may be expanded upon according to the game's Roadmap.