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{{Tutorial}} | {{Tutorial}} | ||
==Overview== | == Overview == | ||
This tutorial covers the fundamental ways you, as a crew member or [[Passengers|passenger]], interact with the environment, objects, and interfaces in [[Starship Simulator]]. Mastering these basics is essential for operating ship systems and navigating the detailed world of | This tutorial covers the fundamental ways you, as a crew member or [[Passengers|passenger]], interact with the environment, objects, and interfaces in [[Starship Simulator]]. Mastering these basics is essential for operating ship systems and navigating the detailed world of the ship. | ||
For a full list of keybinds, always refer to the main [[Controls]] page. | For a full list of keybinds, always refer to the main [[Controls]] page. | ||
Interaction | Interaction is primarily handled via two inputs: | ||
* '''Action Key''' (Default: <code>LMB</code>) – Direct interaction with UI and objects. | |||
* '''Radial Menu Key''' (Default: <code>F</code>) – Context-specific commands and NPC interaction. | |||
== Action Key == | |||
The '''Action Key''' allows you to interact with UI panels, pick up objects, and select menu items. These actions are context-sensitive. | |||
=== How To Use === | |||
There are two primary methods for using the action key: | |||
; Method 1: Using the HUD Crosshair (''Direct interaction'') | |||
# Position yourself in front of the console, [[Props|Object]], or UI element. | |||
# Align the [[Tutorial:Using_the_HUD|HUD Crosshair/Reticle]] with your target. | |||
# Press the '''Action Key''' (<code>LMB</code>) to activate. | |||
; Method 2: Unlocking the Mouse Cursor (''Precise interaction'') | |||
# Position yourself in front of the target interface. | |||
# '''Press and hold''' the '''Mouse Cursor Unlock key''' (Default: <code>E</code>). This displays a free-moving cursor. | |||
# While holding <code>E</code>, move the cursor over the desired button, slider, or text field. | |||
# Click the '''Action Key''' (<code>LMB</code>) to interact. | |||
# Release <code>E</code> to return to standard movement mode. | |||
Note: The '''Zoom Key''' (Default: <code>RMB</code>) can be held before unlocking the cursor to lock your view onto a screen for easier interaction. | |||
=== Context Awareness === | |||
The Action Key adapts to the situation. For example, using the Action Key on an empty [[Bridge]] chair will cause you to sit. However, if the chair is occupied by an NPC, the Action Key will instead open the Radial Menu to allow for interaction with that character. | |||
== Radial Menu Key == | == Radial Menu Key == | ||
The '''Radial Menu Key''' allows for complex interactions with NPCs and [[Props|Objects]] through a circular interface. Options are generated dynamically based on what you are looking at. | |||
=== How To Use === | |||
* '''Opening the menu:''' Press the '''Radial Menu Key''' (Default: <code>F</code>) at any time. | |||
===How To Use=== | * '''Selecting an option:''' Hover over the desired slice and press the '''Action Key''' (<code>LMB</code>). | ||
* | * '''Closing the menu:''' Press the '''Radial Menu Key''' again, or click the '''Cancel''' icon in the center. | ||
* | |||
=== Types of Menu Options === | |||
= | {| class="wikitable" | ||
! Option Type !! Effect !! Menu Behavior | |||
|- | |||
| '''Sub Options''' || Navigates to a deeper menu (e.g., Emotes). || Opens new menu | |||
|- | |||
| '''Command & Close''' || Issues a final order (e.g., "Explore System"). || Closes menu | |||
|- | |||
| '''Command & Continue''' || Issues a toggle or incremental order (e.g., "Zoom In"). || Stays open | |||
|- | |||
| '''Command & Sub Options''' || Issues a mode change and opens further tweaks. || Opens sub-menu | |||
|- | |||
| '''Back / Cancel''' || Returns to the previous menu or exits entirely. || Navigates up/Exits | |||
|} | |||
=== Context Factors === | |||
The Radial Menu options change based on: | |||
* '''Focused Object:''' Looking at a specific station (like Sensors) provides station-specific commands. | |||
* '''Rank/Department:''' Certain commands are restricted to specific roles or senior officers. | |||
* '''Location:''' Options differ depending on whether you are on the bridge, in a shuttle, or on a planetary surface. | |||
== Summary == | == Summary == | ||
By combining the '''Action Key''' for tactile interactions and the '''Radial Menu''' for complex commands, you can effectively operate every system aboard the ship. For advanced guides on specific consoles, please see the [[Tutorials]] category. | |||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] | ||
[[Category:Controls]] | [[Category:Controls]] | ||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
Revision as of 08:14, 14 March 2026
NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.
Overview
This tutorial covers the fundamental ways you, as a crew member or passenger, interact with the environment, objects, and interfaces in Starship Simulator. Mastering these basics is essential for operating ship systems and navigating the detailed world of the ship.
For a full list of keybinds, always refer to the main Controls page.
Interaction is primarily handled via two inputs:
- Action Key (Default:
LMB) – Direct interaction with UI and objects. - Radial Menu Key (Default:
F) – Context-specific commands and NPC interaction.
Action Key
The Action Key allows you to interact with UI panels, pick up objects, and select menu items. These actions are context-sensitive.
How To Use
There are two primary methods for using the action key:
- Method 1
- Using the HUD Crosshair (Direct interaction)
- Position yourself in front of the console, Object, or UI element.
- Align the HUD Crosshair/Reticle with your target.
- Press the Action Key (
LMB) to activate.
- Method 2
- Unlocking the Mouse Cursor (Precise interaction)
- Position yourself in front of the target interface.
- Press and hold the Mouse Cursor Unlock key (Default:
E). This displays a free-moving cursor. - While holding
E, move the cursor over the desired button, slider, or text field. - Click the Action Key (
LMB) to interact. - Release
Eto return to standard movement mode.
Note: The Zoom Key (Default: RMB) can be held before unlocking the cursor to lock your view onto a screen for easier interaction.
Context Awareness
The Action Key adapts to the situation. For example, using the Action Key on an empty Bridge chair will cause you to sit. However, if the chair is occupied by an NPC, the Action Key will instead open the Radial Menu to allow for interaction with that character.
Radial Menu Key
The Radial Menu Key allows for complex interactions with NPCs and Objects through a circular interface. Options are generated dynamically based on what you are looking at.
How To Use
- Opening the menu: Press the Radial Menu Key (Default:
F) at any time. - Selecting an option: Hover over the desired slice and press the Action Key (
LMB). - Closing the menu: Press the Radial Menu Key again, or click the Cancel icon in the center.
Types of Menu Options
| Option Type | Effect | Menu Behavior |
|---|---|---|
| Sub Options | Navigates to a deeper menu (e.g., Emotes). | Opens new menu |
| Command & Close | Issues a final order (e.g., "Explore System"). | Closes menu |
| Command & Continue | Issues a toggle or incremental order (e.g., "Zoom In"). | Stays open |
| Command & Sub Options | Issues a mode change and opens further tweaks. | Opens sub-menu |
| Back / Cancel | Returns to the previous menu or exits entirely. | Navigates up/Exits |
Context Factors
The Radial Menu options change based on:
- Focused Object: Looking at a specific station (like Sensors) provides station-specific commands.
- Rank/Department: Certain commands are restricted to specific roles or senior officers.
- Location: Options differ depending on whether you are on the bridge, in a shuttle, or on a planetary surface.
Summary
By combining the Action Key for tactile interactions and the Radial Menu for complex commands, you can effectively operate every system aboard the ship. For advanced guides on specific consoles, please see the Tutorials category.