Framework
NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.

The Framework refers to the fundamental structural skeleton of a starship. Designed with principles mirroring real-world naval architecture and aerospace engineering, it provides the vessel's core integrity and defines its physical shape.
Role & Function
The framework serves several critical functions:
- Structural Integrity: It is the primary load-bearing structure, ensuring the ship can withstand the stresses of space travel, acceleration, and potential impacts.
- Shape Definition: It defines the overall geometry of the hull and the internal layout, including the boundaries and divisions between decks, corridors, rooms, and compartments.
- System Support: It serves as the foundation upon which all other ship systems and components are mounted, including plating, interior elements (Wall Panels, floor/ceiling panels), large equipment (Fusion Reactor, FTL Coil), and utility conduits (pipework, electrical conduits).
- Mounting Base: Includes integrated connection points, sockets, and brackets for attaching interior panels and other components (mentioned in Build 0.225.0.33, 0.225.0.38, 0.225.0.39).
Design & Construction

The framework's design emphasizes realism and detail:
- Real-World Analogy: Designed using CAD software and techniques analogous to those used for modern naval vessels and large structures, projected forward with considerations for advanced manufacturing like large-scale 3D printing and AI-driven automation (Source: Steam/Kickstarter descriptions).
- High Detail: Modeled to represent individual structural elements like beams, supports, bulkheads, deck rings (e.g., Ring 0, 1, 2, 3), and even weld lines and the Framework would have been created into managle sections and weilded together in Space Dock, leveraging Nanite technology for high geometric complexity.
- Damage Modeling Basis: The detailed physical structure is intended as a foundation for a future damage model, where impacts could potentially compromise structural integrity. Floor cavities were explicitly created in the framework as a precursor to this system (Roadmap 0.225 patch notes).
- Specific Structures: Includes complex purpose-built sections like main stairwells, lift shafts, engine pylons, ring supports, and the keel fin structure housing lower decks (e.g., H, I, J mentioned in Build 0.225.0.57).
Materials & Appearance
- Composition: Described as being primarily composed of advanced alloys, with "bare titanium" mentioned specifically as defining the physical structure (Source: Steam/Kickstarter descriptions).
- Visuals: Features detailed textures, potentially including subtle wear-and-tear like scratches (Build 0.225.0.44). In finished areas of the ship, the framework is largely concealed behind Wall Panels and other interior elements, but it may be visible in engineering spaces, maintenance tunnels, or areas still under construction.
- Collision: Possesses its own detailed collision meshes, distinct from the interior panels, to accurately represent the physical structure (e.g., Build 0.225.0.15, 0.225.0.56).
Development
Constructing the detailed framework has been a significant undertaking documented extensively throughout the Dev Builds history. Updates frequently show progress on modeling, refining, fixing, and placing framework sections for specific decks (like B Deck, C Deck, D Deck, E Deck, F Deck, G Deck) and key areas like the reactor room stairs, battery rooms, VIP quarters, main lift shaft, and keel fin. This iterative process reflects the foundational importance of the framework to the entire ship simulation.