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Command (department)

From Starship Simulator

NOTICE: This page is a Work in Progress as much of the lore/Development for the game is yet to be established.

Command

The command department is responsible for the overall management and operation of the ship, ensuring the safety and efficiency of the vessel and its crew. On starships, it is primarily composed of the Captain/Commanding Officer (CO) and the Executive Officer (XO). Command staff currently wear white and yellow clothing.

Overview

Command staff are considered the highest level of the starship. Their duties revolve around completing missions for their organisation, and maintaining both the safety of their ship and their crew. Command staff are primarily based out of A Deck, primarily the Bridge, Captain's office and Executive Officer's office.

On the bridge, command staff take position at the Command Chairs, through which they can alter the ship's alert state. Command staff can lay in courses through the Holo-Display, which they can use to decide where the ship will travel and send objects for officers to perform duties on. The command staff have access to commands, with which they can tell officers what they wish for them to do. For example, the captain can command an officer stationed at the Sensors Station to perform a survey on targeted objects or increase the display range for the Holo-Display.

Roles

Admiral

The flag officer aboard the starship. Admirals will outrank captains and oversee duties of multiple starships and outposts, though their role and duties aboard player vessels is currently unknown (likely a desk job).

Captain

The commanding officer aboard the starship. The captain will often make the decisions about the ship's course and operations. The captain will mainly be based from the Bridge and their office.

Executive Officer

The first officer and second-in-command aboard the Magellan. The executive officer will mainly be based from the Bridge and their office. In the UNSF, the role is often assigned to a Commander.

Duties on Ship (Gameplay)

  • Issuing Commands to other departments.
  • Managing Crew schedules and tasks.
  • Relaying orders from UNSF HQ.
  • Managing the Bridge.
  • Managing Diplomacy With other Species or factions.
UNSF Departments