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Character Gameplay: Difference between revisions

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* '''[[Command (department)|Command]]'''
* '''[[Command (department)|Command]]'''
**Roles: [[Captain]], [[Executive Officer|First Officer]], [[Admiral]].
**Roles: [[Captain]], [[Executive Officer|First Officer]], [[Admiral]].
**Gameplay: Issuing commands to the ship and [[Deck Crew]], making critical decisions regarding [[Ship Systems]], navigation, and mission parameters. Taking overall command of the ship and managing [[Crew Schedules]] (if implemented). Directly [[Interaction|interacting]] with the [[Helm]], [[Sensors Station]], and [[Tactical]] consoles to direct ship operations.
**Gameplay: issuing commands to the ship and [[Deck Crew]], making critical decisions regarding [[Ship Systems]], navigation, and mission parameters. Taking overall command of the ship and managing [[Crew Schedules]] (if implemented). Directly [[Interaction|interacting]] with the [[Helm]], [[Sensors Station]], and [[Tactical]] consoles to direct ship operations.
**Relevant Pages: [[Command (department)]], [[Bridge]], [[Bridge - Scanning & Navigation]], [[Helm]], [[Tactical]], [[Executive Officer]]
**Relevant Pages: [[Command (department)]], [[Bridge]], [[Bridge - Scanning & Navigation]], [[Helm]], [[Tactical]], [[Executive Officer]]
* '''[[Operations]]'''
* '''[[Operations]]'''
**Roles: [[Deck Crew]], Pilot, Deck Chief.
**Roles: [[Deck Crew]], Pilot, Deck Chief.
**Gameplay: Piloting the ship, managing [[FTL Coil|FTL]] and [[RCS Thrusters|RCS]] systems, managing [[Ship Directions]], and assisting with general ship operations. Operating the [[Helm]] and related navigational systems.
**Gameplay: piloting the ship, managing [[FTL Coil|FTL]] and [[RCS Thrusters|RCS]] systems, managing [[Ship Directions]], and assisting with general ship operations. Operating the [[Helm]] and related navigational systems.
**Relevant Pages: [[Operations]], [[Helm]], [[Ship Directions]], [[Space Travel]]
**Relevant Pages: [[Operations]], [[Helm]], [[Ship Directions]], [[Space Travel]]
* '''[[Engineering]]'''
* '''[[Engineering]]'''
**Roles: Engineer, Chief Engineer.
**Roles: Engineer, Chief Engineer.
**Gameplay: Managing the ship's power grid, including the [[Fusion Reactor]], [[Battery Rooms]], and [[Start Capacitors]]. Performing [[Maintenance]] on [[Ship Systems]], monitoring fluid flows, and ensuring optimal ship performance. Addressing [[Bugs List|issues]] and [[Damage Control]] (planned) when systems fail.
**Gameplay: managing the ship's power grid, including the [[Fusion Reactor]], [[Battery Rooms]], and [[Start Capacitors]]. Performing [[Maintenance]] on [[Ship Systems]], monitoring fluid flows, and ensuring optimal ship performance. Addressing [[Bugs List|issues]] and [[Damage Control]] (planned) when systems fail.
**Relevant Pages: [[Engineering]], [[Reactor Room]], [[Fusion Reactor Controls]], [[Battery Rooms]], [[Start Capacitors]], [[Maintenance Tunnels]] (Planned page)
**Relevant Pages: [[Engineering]], [[Reactor Room]], [[Fusion Reactor Controls]], [[Battery Rooms]], [[Start Capacitors]], [[Maintenance Tunnels]] (Planned page)
* '''[[Tactical]]'''
* '''[[Tactical]]'''
**Roles: Tactical Officer, Security Chief.
**Roles: Tactical Officer, Security Chief.
**Gameplay: Monitoring ship defenses, managing weapon systems (if implemented), and handling [[Internal Security Systems]] (Planned page), including the [[Brig]]. Engaging in [[First Contact]] scenarios, potentially managing diplomatic or hostile encounters.
**Gameplay: monitoring ship defenses, managing weapon systems (if implemented), and handling [[Internal Security Systems]] (Planned page), including the [[Brig]]. Engaging in [[First Contact]] scenarios, potentially managing diplomatic or hostile encounters.
**Relevant Pages: [[Tactical]], [[Brig]], [[First Contact]]
**Relevant Pages: [[Tactical]], [[Brig]], [[First Contact]]
* '''[[Science]]'''
* '''[[Science]]'''
**Roles: Scientist, Head of Science.
**Roles: Scientist, Head of Science.
**Gameplay: Operating [[Sensors]] to scan [[Star Systems]] and [[Planets]], analysing [[Sensor Data Explained|sensor data]], and identifying [[Life and Tech Signatures]]. Conducting research in various [[Template:Science_Labs|science labs]] (Planned pages like [[Astrophysics Lab]], [[Biology Lab]], [[Botany Lab]], [[Chemistry Lab]], [[Geology Lab]], [[Linguistics Lab]], [[Material Science Lab]], [[Quantum Physics Lab]]).
**Gameplay: operating [[Sensors]] to scan [[Star Systems]] and [[Planets]], analysing [[Sensor Data Explained|sensor data]], and identifying [[Life and Tech Signatures]]. Conducting research in various [[Template:Science_Labs|science labs]] (Planned pages like [[Astrophysics Lab]], [[Biology Lab]], [[Botany Lab]], [[Chemistry Lab]], [[Geology Lab]], [[Linguistics Lab]], [[Material Science Lab]], [[Quantum Physics Lab]]).
**Relevant Pages:** [[Science]], [[Sensors]], [[Sensors Station]], [[Life and Tech Signatures]]
**Relevant Pages:** [[Science]], [[Sensors]], [[Sensors Station]], [[Life and Tech Signatures]]
* '''[[Medical]]'''
* '''[[Medical]]'''
**Roles: Medic, Chief Medical Officer.
**Roles: Medic, Chief Medical Officer.
**Gameplay: Managing the ship's medical facilities and addressing crew health needs. (Further details to be implemented in game).
**Gameplay: managing the ship's medical facilities and addressing crew health needs. (Further details to be implemented in game).
**Relevant Pages: [[Medical]], [[Medical Facilities]] (Planned page), [[Tutorial:Medical Bay Operations]] (Planned page)
**Relevant Pages: [[Medical]], [[Medical Facilities]] (Planned page), [[Tutorial:Medical Bay Operations]] (Planned page)
* '''[[Stewards]]'''
* '''[[Stewards]]'''
**Roles: Chef, Chief Steward, Janitor, Bartender.
**Roles: Chef, Chief Steward, Janitor, Bartender.
**Gameplay: Maintaining crew comfort and ship cleanliness. Managing the [[Mess Hall]] (Planned page) and [[VIP Lounge]], preparing [[Food]] (Planned page), and providing services to the crew and [[Passengers]]. Includes duties like [[Housekeeping]] (Planned page) and managing [[Hydroponics]] (Planned page).
**Gameplay: maintaining crew comfort and ship cleanliness. Managing the [[Mess Hall]] (Planned page) and [[VIP Lounge]], preparing [[Food]] (Planned page), and providing services to the crew and [[Passengers]]. Includes duties like [[Housekeeping]] (Planned page) and managing [[Hydroponics]] (Planned page).
**Relevant Pages: [[Stewards]], [[VIP Lounge]]
**Relevant Pages: [[Stewards]], [[VIP Lounge]]
* '''[[Civilian]]'''
* '''[[Civilian]]'''
**Roles: [[Passengers]], Ambassador.
**Roles: [[Passengers]], Ambassador.
**Gameplay: Primarily focussed on exploration and social interaction. Passengers might have less direct operational control but can observe and engage with the ship's environment and crew. Ambassadors might engage in [[First Contact]] and [[Diplomacy]] (planned) scenarios.
**Gameplay: primarily focussed on exploration and social interaction. Passengers might have less direct operational control but can observe and engage with the ship's environment and crew. Ambassadors might engage in [[First Contact]] and [[Diplomacy]] (planned) scenarios.
**Relevant Pages: [[Passengers]], [[Tutorial:Being a Passenger]]
**Relevant Pages: [[Passengers]], [[Tutorial:Being a Passenger]]



Latest revision as of 15:54, 5 June 2026

This page is a Work in Progress as much of the lore/Development for the game is yet to be established.

This page provides an overview of playing as a character in Starship Simulator, detailing how character choices influence gameplay and what activities are available both on and off duty.

Starting a New Game/Character

When you begin a new mission in Starship Simulator (whether a flight ready scenario or a cold and dark one), you will have the opportunity to customize your character. This process allows you to define your character's appearance, rank, department, and role. Your choices here will significantly impact upon your gameplay experience.

Gameplay (On Duty)

Once you have chosen your role, your primary gameplay loop will involve fulfilling the tasks and responsibilities associated with that position within a starship, either as a member of the United Nations Space Fleet or a privately owned corporate vessel.

Gameplay (Off Duty)

Beyond formal duties, characters can engage in various activities during their downtime to immerse themselves in ship life:

  • Socializing: Interacting with other NPCs and players (in multiplayer) in common areas like the VIP Lounge or The Mall.
  • Recreation: Engaging with interactive Props such as playing the VIP piano. Future recreational activities might include a bowling alley (planned) or other amenities.
  • Personal Time: